

Blair Witch at least had the forest setting to play up the idea of being lost in the dark, and also had some more varied and unique puzzles and set pieces. It's the exact same stuff as the first Layers of Fear and the last couple hours of Blair Witch, but without feeling like a novel technical accomplishment. Pretty much the whole of Layers Of Fear 2 is still just walking into a room, looking at what's in the room (often some weak jump scare), then turning around and walking out the same door into a different place than where you came from. Then walking out the same door into a different room or hallway than the one you came in from. Most of the game is walking through a door into a room, looking at what's in the room, I found it much easier to follow along with what was happening in the first game, and its simpler, more streamlined gameplay (and shorter length) made it less tedious. I think I might have actually liked the first game better. I was skeptical to bother with the sequel, but I liked Blair Witch just enough to pick up Layers Of Fear 2 on a Steam sale. In either case, I didn't find the game particularly scary. As time has gone on, and I've played other "walking simulators" that I've enjoyed much more, I've leaned further and further towards the later. I wasn't sure if it was an auteur masterpiece, or a boring walking simulator.

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